Brian Zheng
About
Experiences
Projects

Quantum Entanglement

In my Creating Video Games class, my project team created a multiplayer co-op puzzle-solving game where each player has different information and needs to work together to solve puzzles and escape the room.

Unity
C#
Git

Scale Puzzle

Scale Puzzle

Mission Purpose

The game requires a lot of different puzzles to be solved.

Resources

Unity
C#
Git

Journey

I looked into sprite rotations and on click handlers to implement placing blocks onto the scales and rotate the balance scale to simulate gravity and balance.

Results

I created a fully-functional scale puzzle that gives players clear feedback on their actions.

Navigation

Navigation

Mission Purpose

Players need ways to navigate around the room and the puzzles.

Resources

Unity
C#
Git

Journey

I tested a few different views of the puzzles and the room to find the views that would give the players the best experience.

Results

Players can now navigate into the scale puzzle by clicking on the table to zoom in on the scale pieces.